Vray houdini
![vray houdini vray houdini](https://docs.chaos.com/download/attachments/44733160/Houdini18_VRay5_Update1_MaterialPreset_gearIcon.png)
It usually takes a bit of time for a response but they have been very helpful. If everything fails just send an e-mail to Chaosgroup. Oh and you have to make sure to get the right mode for your displacement map in the VRAY shader.Use some noise to mix several maps for the ocean in order to hide tiling and break things up.For example a resolution exponent of 12 gives you 4k textures. The resolution exponent in your ocean spectrum drives the size of the texture in the ocean evaluate node.The grid you are using for the normal map needs UVs (use UV project) and you have to make sure to get them in correspondence to your grid size of the ocean spectrum.It took me hours to realize that, in the end I had good results with EXR. For some reason a lot of file formats do not work, if you try to use them as a texture map for your normals.There is several things you need to take care of though:
![vray houdini vray houdini](https://docs.chaos.com/download/attachments/44733185/Houdini18_VRay5_Update1_AddingDisplacement_step1.png)
Then you use them as a displacement map - just as you did. A working method is to use the ocean evaluate node to bake the textures since the ocean spectrum does not work with 3rd party renderers right now. Automatically import hierarchy button material from the file V-Ray and made the change in Houdini.I stopped using VRAY for a Houdini a while ago but I had got it to work with the help of Chaosgroup's support sometime last year.
![vray houdini vray houdini](https://www.iamag.co/wp-content/uploads/2017/08/realistic-Explosion-and-Smoke-in-V-Ray-for-3ds-Max-4.jpg)
Vray houdini download#
Download V-Ray Next For Houdini FX 4 - Handle the largest projects and the most demanding of you, V-Ray for Houdini seamless connection with Houdini V-Ray Next For Houdini FX: